I’ve learned a new couple of things the last few days, including how to create new functions, and I wanted to implement what I’ve learned into a new version of Treasure of Algarath. This new version (v0.1.2) includes a brand new main menu, credits and a nice little license. Also, the first chapter has been finished and there is some new math to calculate some values. If you’re interested in the new version of Treasure of Algarath, then click here to download it. The source code of the game is also included in the package.
What to expect from future releases:
- Vectors and complex algorithms
- Items and an inventory
- Some randomness here and there
- Maybe a critter, who knows
Note that this project is being used purely to learn. There are no intentions to ever release it as a product.