I am Jeffrey van Leeuwen, also known as Torasko, born on 13 February, 1991. I am a fanatic gamer, writer, programmer, enjoyer of life, and I love to watch a well thought out and plot-heavy film with here and there some action in it. Currently I’m studying various programming languages as part of my journey to becoming an indie game developer. I know that this will take many more years, but the dream is there!
The structure behind a game has always been something that interested and inspired me. I used this inspiration to create my very own game at the age of 14, in which players could move a red ball horizontally and jump over obstacles to collect all the diamonds after which the door to the next level opened. The goal was to reach the end of the game where your wife, the pink ball, was kept hostage by President Doom, the evil black ball. It was all very basic and I used a pre-made engine, but it was still an amazing and unforgettable experience.
Around that same time period I was also really into trying to make my own modifications for games. The best example I can give you is the time that I tried to make my own buildings and units for a little game called Red Alert 2. I failed horribly and there were lots of bugs when I putted my work in it, but it was still very fun to mess around with.
Since then I’ve been working on the website on a daily basis. Because it was a site that focused on news from the video gaming industry, a lot of articles had to be written. Luckily I didn’t had to do this alone. A small group of dedicated people quickly joined the team to help me work on the website, which would later become a company in 2009.
In 2012 I decided to stop my activities and give up my role as owner of the company. This was also the moment that I started this blog.